


Additionally, we’ve also made sure that most of these events are actually two-fold: They consist of a strategic effect and a tactical effect. We’ve taken inspiration from cosmic events, but it quickly turned out that we wanted all new events that are uniquely suited to Planetfall’s game play.

The world events are inspired by a similar system from Age of Wonders III, called Cosmic Events. They are events that change the behavior of specific mechanics, add combat effects, landmarks, or hazards, or terraform entire sectors! While most events are temporary, some effects are permanent until removed by the player (like spawned hazards and terraformed sectors). I’m Eowynil, part of the design team here at Triumph and today I will be revealing some of the secrets of a returning feature: World Events! This feature will be included in the upcoming expansion, Invasions, which will be releasing on the 26th of May! Holy cow, that’s in less than 2 weeks.
